Position Based Dynamics
Posted by rytec on Apr 23, 2013 in Blog | 0 comments
I have had a few projects come up lately that need dynamic fluids. I just ran across this and thought it was impressive. Position Based Fluids is a way of simulating liquids using Position Based Dynamics (PBD), the same framework that is utilized for cloth and deformables simulation in PhysX SDK. Because PBD uses an iterative solver, it can maintain...
Read MoreWhite House Down trailer is finally out!
Posted by rytec on Apr 16, 2013 in Blog | 0 comments
WHITE HOUSE DOWN – DIRECTOR ROLAND EMMERICH It was an honor to work at the Sony Studios Lot with Academy Award Winning visual effects supervisor Volker Engel and Emmy Award Winning VFX Supervisor and Producer Marc Weigert on the visual effects of White House Down directed by Roland...
Read MoreThe Incredible Creation and Destruction in The Avengers
Posted by rytec on Feb 19, 2013 in Blog | 0 comments
Using over 250,000 different photographs of New York taken from a variety of heights and at different times of day, the crew was able to replicate roughly 20 square blocks of midtown Manhattan. The live actions shoots, which were mostly held on sound stages in New Mexico, were then placed into this CGI playground. I was happy to have a part in the making of this...
Read MoreWeta Digital Studios Breakdown
Posted by rytec on Feb 17, 2013 in Blog | 0 comments
Peter Jackson’s Weta Studios (the same group that created Looper’s skylines and District 9′s extra terrestrial tech) leverages cutting-edge CGI techniques to meld live action and digital animation so seamlessly you’d swear those giant eagles were...
Read MoreLife of Pi Special Effects
Posted by rytec on Nov 20, 2012 in Blog | 0 comments
Academy Award-winning director Ang Lee (Brokeback Mountain, Crouching Tiger, Hidden Dragon) directs Life Of Pi, based upon Yann Martel’s beloved book, which went on to become one of the biggest publishing events of the past decade. An epic adventure of magical realism, Life Of Pi follows the story of a young man’s incredible survival at sea against almost...
Read More’2012 3D’ ready for Chineese
Posted by rytec on Nov 15, 2012 in Blog | 0 comments
The 3D release of 2009 American sci-fi disaster film “2012″ is set to stun Chinese audiences as its distributors gave the media a 30-minute taste of 3D in Beijing on Sunday. As James Cameron’s 3D re-release of 1997 “Titanic” grossed 934.03 million yuan (US$149.55 million) during the last half of 2012 and with that became the biggest...
Read MoreThe Visual Effects of Game of Thrones
Posted by rytec on Sep 22, 2012 in Blog | 0 comments
I was happy to have a part in the visual effects of The Game of Thrones. Working with the incredible CG artists and team at Pixomondo is a fantastic experience. In this breakdown of the Emmy Winning Special/Visual effects you will see how all the magic...
Read MoreHansel and Gretel: Witch Hunters Official Trailer
Posted by rytec on Sep 15, 2012 in Blog | 0 comments
I had the opportunity to so some compositing on Hansel and Gretel: Witch Hunters. Its good to see that the trailer is out finally. The shots I worked on were really hard. I had to remove trees in front of the camera and reconstruct people and faces where the trees once were then put them back with transparency over the original plates in stereo 3D. This...
Read MoreColor Grading Central DaVinci Resolve Tutorials Rock
Posted by rytec on Sep 2, 2012 in Blog | 0 comments
As a compositor on many feature films I have always had an eye for color and lighting but I had never had a chance to dive into color grading. Its really hard to find good tutorials online and the few you find don’t really walk you through the application in a way that will apply to your project. Denver Riddle, founder of Color Grading Central brings...
Read MoreThe Amazing Spiderman VFX
Posted by rytec on Jul 8, 2012 in Blog | 0 comments
Being involved with the FX of The Amazing Spiderman was a great experience. We did the digital removal of the Lizards arm and the compositing of the web on Spiderman’s victims. Below are some great breakdowns of the VFX shots by Imageworks. A key sequence in The Amazing Spider-Man pits Peter Parker against The Lizard in the halls of Peter’s high school....
Read MoreAre real-time graphics on par with pre-rendered CGI?
Posted by rytec on Jun 15, 2012 in Blog | 0 comments
Stunning “Agni’s Philosophy” tech demo shows the future of Final Fantasy Every E3 brings a fresh crop of video game trailers, each with more impressive visuals than the last. A new tech demo from Square Enix however may have blown them all out of the water in terms of graphics, and even give the KARA demo from a few months back some...
Read MoreFeatured Artist | Thomas Pringle
Posted by rytec on Jun 13, 2012 in Blog | 0 comments
I am happy to feature Thomas Pringle here at Trenhaile.net. His art is impressive and has inspired me to show off more peoples work here. Thomas Pringle thomas@pringleart.com Graduated from School of Design, Denmark 2005. Masters in illustration, Has worked...
Read MoreUser Interface Guide
Posted by rytec on Jun 11, 2012 in Blog | 0 comments
I have always been fan of UI design. I have had to design UI elements for the NFL, iPhone, Prometheus, and more so finding this helpful interface design guide really helped me understand what look I need for each type of application I am working...
Read MoreTransformers: The Ride in Three Dimensions
Posted by rytec on May 31, 2012 in Blog | 0 comments
A behind the scenes look at the making of the ride. The ride’s creators are interviewed at the ride’s debut. $40 million buys you a whole lot of roller coaster. Need an example? Just look at Universal Studio’s newest 3D mega-attraction, Transformers: The Ride. The attraction is the latest to be based on a proprietary ride technology that...
Read MoreThe Interfaces of The Avengers
Posted by rytec on May 30, 2012 in Blog | 0 comments
Besides all of the obvious visual effects like flying aircraft carriers and giant green rage monsters, there’s a lot of post-production work in a blockbuster movie like The Avengers that you might not notice. Even though it’s splashed across computer screens and heads-up displays throughout the film.
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